24. London, Canada. All-round nerd culture enthusiast with a great love for video games, musicals, and my girlfriend.

Be Kind to one another.

Posts tagged "video games"


Stop talking about Anita Sarkeesian. Stop talking about Zoe Quinn. Let’s talk about some actual women in the gaming community that bridge the gap without being controversial. This list includes players, developers, and any woman related to the gaming community.

Sasha “Scarlett” Hostyn - Competitive Gaming (Starcraft II)

Sasha Hostyn (Scarlett) is a competitive gamer on the Starcraft II seen. She’s well known for managing to best high-tier Korean players in competition. She was deemed champion of the Red Bull Battle Grounds tournament in the North America region in the 2014 Summer championship. Sasha is also one of the few well known transgender female players in the competitive community.

Kellee Santiago - Developer

Kellee Santiago is a video game developer, a cofounder of Thatgamecompany, and has worked on several well known console games such as FlowerBraid, and Journey. Kellee was a primary developer of the game Flower which was ranked one of the top 10 Playstation games for two years running. 

iHasCupquake Let’s Player

iHasCupquake is a female Let’s Player with a focus on Minecraft and assorted indie games. She also implements baking into her videos. She is one of the first female Let’s Players to break 1,000,000 followers. 

Carol Shaw - Developer

Credited as one of the first female game developers, Carol Shaw worked on several Activision titles and later Intellivision. She worked on such titles as Polo and River Raid. She’s considered a pioneer for women in gaming.

Mary Demarle Writer

Mary Demarle was one of the co-writers of the acclaimed Deux Ex as well as Myst. Demarle also worked in design and story development, and has conducted interviews on the complex ethical questions in the Deus Ex

Barabra Dunkelman and Lindsay Jones - Entertainers

(Pictured from left to right: Lindsay Jones, Michael Jones, Gavin Free, Barabra Dunkelman). Employees of the highly popular video game themed entertainment channel Rooster Teeth, Barabra Dunkelman and Lindsay Jones are among the most present women on the team. Dunkelman is present in many of RT’s podcasts and skits, and Lindsay Jones Tuggey was the first woman to be considered a member of the Achievement Hunters. They also are both voices in Rooster Teeth’s short series RWBY. 

Kiki Wolfkill - Producer

Kiki Wolfkill, aside from winning the award for “Most Metal Name of Any Game Producer Ever” is a executive producer behind the wildly popular Halo 4. Wolfkill has also worked on other famous titles such as FableGears of War, and Mass Effect.

Rieko Kodama - Designer (submitted by lumforjustice)

This wonderful lady has worked on multiple games with SEGA. Most notably is a game she made herself; Phantasy Star. She also continues to work on the PS series.

Rinmaru - Developer (submitted by lumforjustice)

As a hobbyist, Rinmaru does not directly work within the gaming industry, but she does make her own dress up games on her website. Other than dress up games (and this is the important part!), she has made a visual novel called “Ascension”, which you can play the first chapter here. Right now, she is making a sequel to Ascension called “Ascension: Echoes in the Dark,” and RPG-style game. Unlike the first Ascension, you’ll have to pay for this one. So, I suggest you buy Ascension ETD when it comes out!

Tsunako - Character Designer (submitted by lumforjustice)

Tsunako is best known for her character designs for Date a Live, as well as the character designs and illustrations in Hyperdimension Neptunia.

Christie Golden - Writer (submitted by cyadine)

Writer of many Starcraft and World of Warcraft books - Her books cover so much of the story that is left out of the games and gives so much rich history! Also a writer for few Star Trek and Star Wars books.

Kayo “Kayo Police” Satoh - Competitive Gaming (submitted by she-who-defied-fate)

Kayo Satoh is a transgender model, TV personality and competitive Street Fighter player. She wrote a book about her experiences as a transgender youth called Re-Born. She’s become well known for defeating some of the best SF players in Japan.

Soyo Oka - Composer (submitted by thatspazinthehoodie)

Soyo Oka worked as a musical composer for Nintendo from 1987-95 on games like Ice Hockey, Pilotwings, Super Mario Kart and Wario’s Woods.

Kim Swift - Designer (submitted by thatspazinthehoodie)

As a graduate of Gigipen, Kim Swift and her team developed Narbacular Drop, the portal based game which would lead to her being hired by Valve and creating Portal. Swift was the leader of the Portal team, and a level designer for it. She was also involved in both Left 4 Dead games on the development team. She left Valve in 2009 to join Airtight Games where she would lead a team and develop the game Quantum Conundrum.

Amy Hennig - Designer/Writer (submitted by thatspazinthehoodie)

Hennig started work in the game industry back in the late 80’s. She assisted development of Blood Omen: Legacy of Kain after moving to Crystal Dynamics in the late 90s. She would the work as directorand writer for Legacy of Kain: Soul Reaver, Soul Reaver 2 and Legacy of Kain: Defiance. She left Crystal Dynamics to become creative director of Naughty Dog where she began her most notable work as the head writer and creative director for the Uncharted series. She has since left Naughty Dog for Visceral Games to work on Star Wars games.

Roberta Williams - Designer/Writer (submitted by jake-from-state-farm-school and like a bunch of other people)

Co-founded On-Line Systems, later Sierra On-Line/Sierra Entertainment, with her husband. Essentially created the graphical adventure game with Mystery House, later designed the King’s Quest series (all eight of the classic series), the first animated graphical adventure game and pioneer of the open world, which led to Sierra, along with Lucasarts, basically being -the- names in adventure gaming. Also wrote and designed Phantasmagoria, which is not only one of the few good FMV games from that era, but would probably cause Sarkeesian to scream misogyny. 

Jane Jensen - Designer/Writer (submitted by jake-from-state-farm-school and also a bunch of other people)

After working on other Sierra games, including co-designing King’s Quest VI, Jane Jensen her first solo outing with the Gabriel Knight series, still my favorite adventure game series and the second game, The Beast Within, also managed to buck the usual trend of FMV games. Has also worked on other fairly good adventure games recently, such as Cognition

Janett Carr - Entertainer/Producer (submitted by dmranything)

This is Janet Carr, gamer, executive producer and creator of Australia’s only gaming show, Good Game. The show has become a big hit with gamers all across Australia, and both the hosts (Steven “Bajo” O’Donnell and Stephanie “Hex” Bendixsen, another great woman in gaming) and the crew are gamers who love what they do.

Karen Traviss - Writer (submitted by sunbleached-jacket)

Karen Traviss, who wrote many Star Wars and Gears of War books, including the entire series of Star Wars: Republic Commando.

Jade Raymond - Director (submitted by failedturingtest)

Jade is an executive director for Ubisoft Toronto, working as a producer for the Assassin’s Creed series. She has also worked for EA. Currently she is on the Board of Directors for for Women in Film and Television International, an organization designed to help advance women in media and entertainment industries. 

DexterityBonus - Entertainer/Journalist (submitted by justwestofweird)

DexBonus is a Let’s Player and commentator, making several videos covering popular gaming events, and several series including Newz (which covers gaming news) and Swords and Stitches (which demonstrates gaming related crafts).

Suzy Berhow - Entertainer (submitted by justwestofweird)

Aside from being a model and animator (seen on her channel Meeperfish), Suzy is also a member of Game Grumps. She is featured in many Game Grumps videos and is a returning member of Table Flip which focused on tabletop games. She has advocated for mental health awareness, making a video about her experiences with ehr own manic depression.

Holly Conrad and Jessica Merizan - Cosplayers (submitted by justwestofweird)

Both popular cosplayers at PAX and other gaming conventions. Jessica was also a community manager for Bioware.

Carmen Kennedy - Executive

Founder of Imagery Media, along with her husband Robert, Carmen was among one of the first to begin designing simple flash games for the Internet professionally, as well as educational programs for e-learning initiatives. The company has designed flash games for Cartoon Network, FedEx, and Canon.

Have anybody to add? Do so! It’s strange to me how people suddenly care about female developers when they make the news because of some controversy, typically one they themselves caused. But are quick to ignore the many women who gladly go about their position with grace and poise. 

- Mod Dawes Sr.


Captain Toad out December 5 ⊟

I’d say that’s worth the little kermit-freaking-out.gif he’s doing up there. Nintendo announced the U.S. release date for the Super Mario 3D World spinoff (January 2015 for Europe) along with this morning’s Smash Bros. news.

Captain Toad will also support “select Amiibo figures” in 2015! Nintendo notes that “Even though Toad characters have appeared in video games since the original Super Mario Bros. game on NES, this is the first time that one of them gets top billing.” No pressure.

PREORDER Captain Toad: Treasure Tracker, upcoming games







You know, if I was a parent, it would be at this point that I’d rip the game from his hands, stash it in my backpack, and force him to enjoy history goddamnit. This vacation cost a lot and the game is only for the hotel and travel time.

imagine trying to force someone to think that stonehenge is fun

"look kid we’re a ridiculous distance from a bunch of broken rocks how could you possibly be bored this is totally an appropriate vacation spot for someone this age."

Ah, fuck. Shit like this always gets to me, the tired old technophobe spiel and maybe it’s because it’s so rampant in my field (I work in outdoor education), but it just starts feeling so goddamn derivative after a while, nouveau hipsters who think the world is ending because kids play too many video games.

But what we’re missing is that this kid’s parents bought him his SP and a copy of Leaf Green (the employee at the game store said it would be perfect for him) so that he would shut up on the plane ride over and not bother them in the hotel, imagining that as soon as they touched down the kid would put the thing down and appreciate all the castles and grass and cafes and operas and rocks and ~*~culture~*~, because that’s what culture and history are, right? A bunch of old rocks.

What they missed is this kid staying up way past his bedtime the night before their plane flew out on message boards and chat rooms trying to find out which is the best starter, finally settled on a Squirtle and named it Rocky, and right now while his parents are appreciating rocks he and Rocky have got to save the whole world from Team Rocket because he’s a hero and that’s what heroes do and he’s so invested in this story and this world, he thinks he might have found the place where Machops live, why should he care about a guide droning on about Romans and a bunch of old people taking pictures?

But please, go ahead and take the Gameboy from him, break it in half and remind him that you spent A LOT on this vacation, and HOW DARE HE. You will FORCE him to ENJOY his GODDAMN VACATION because it’s REAL LIFE. Wonder why he’s so upset, you’re the one who spent money on the thing? All he invested in it was time and emotion, and those things are definitely less important than money, when you’re eight. Wonder why he’s so disconnected from education, when you’ve managed to turn it into a punishment, a deprivation, a source of misery? Go on and repeat the tired old technophobe line until you’re red in the face, share it on Facebook and reblog it on Tumblr and retweet it on Twitter: nobody but you knows how to live ~*~REAL LIFE~*~ because we’re so busy exploring imaginary worlds.

Kids don’t just need to be taught when to use devices, we as their parents and guardians also need to be taught why they use devices. If a kid is more invested in Kanto than Stonehenge, why? How can we change our approach so kids ~*~appreciate real history~*~? And if not, can’t we just accept and appreciate that this kid will go back to the third grade, say “Yeah, I saw Stonehenge, it was neat, but who wants to trade a Haunter for my Machoke?”

the commentary!

That was quite possibly the most effective argument on the subject I’ve ever read!  Thank you, that was an eye-opening perspective… even as one who plays video games all the time, I don’t think I could have come to the same conclusion.

Reblogging for the commentary.

(via cancergaymer)

Asker dylzim Asks:
Apologies if you've answered this in the past, but where does the name "twostupideggs" come from? Curious!
twostupideggs twostupideggs Said:

Funny story actually…

I started using twostupideggs almost 5 years ago. It came from a marching band social I was at at my friend’s place. We were all eating pizza, sitting around the TV, just surfing channels. We come across Omni 2, and this Chinese movie was playing. Turns out it was a softcore porn about a couple trying to make ends meet and they resort to filming themselves in an amateur video. That movie’s name is Two Stupid Eggs. 


a haiku about kingdom hearts:

oh my fucking shit

heal me god fucking dammit

for fuck’s sake donald

(via tomhardyist)



I’m not one for earings.. but this is badass. lol in a geeky kind of badass way.

Geek fashion done well…




I’m not one for earings.. but this is badass. lol in a geeky kind of badass way.

Geek fashion done well…



kirby macarons!

(via dumbgeekstuff)


Journey NES Psuedo Hoaxes 

Created by Michael Azzi


What Video Games Taught Me 

destiny is never left to chance

destiny is never left to chance

(via massitha)


The Walking Dead Season Two: Telltale Games reveal first details, debut trailer

The Walking Dead: Season Two continues the story of Clementine, a young girl orphaned by the undead apocalypse.

Catch the debut trailer here.



this is literally the most nerdy thing i have ever seen in my whole god forsaken life on this shit earth

i want 60

Can you imagine driving a car that swivels on such an axis though? #whoajustaspeedbump#ohnowmycarisfacingthesun#welp

(via dumbgeekstuff)